B.Sc. Theses
- Eric Dallmeier
Graduated: August 30, 2018
B.Sc. thesis: Automated Level Generation for General Video Games -
Carla Wrede
Graduated: June 27, 2018
B.Sc. thesis: Effectively Integrating Deep Learning with Monte-Carlo Tree Search -
Lucas Vanparijs
Graduated: January 24, 2018
B.Sc. thesis: Selection Strategies & Opponent Models in Monte-Carlo Tree Search for the GVG-AI 2-Player Track -
Max Meijers
Graduated: August 30, 2017
B.Sc. thesis: Digging Deeper into Planning for Atari Games -
Rob Bogie
June 26, 2017
B.Sc. thesis: An Adversarial Hierarchical Task Network Planner in StarCraft - Flo Fuss
Graduated: August 31, 2016
B.Sc. thesis: Influence Map Guided Artificial Neural Network based AI in Discrete & Deterministic Game Environment - Job Hartjes
Graduated: June 22, 2016
B.Sc. thesis: Monte-Carlo Tree Search in a Two-Player Variant of the Board Game Risk - Bas Willemse
Graduated: August 31, 2015
B.Sc. thesis: Monte-Carlo Tree Search on the Two-Player Card Game Magic: The Gathering - Geert Konijnendijk
Graduated: June 24, 2015
B.Sc. thesis: MCTS in OpenTTD - Roberto Noorduijn Londoño
(Maastricht Science Programme)
Graduated: June 20, 2014
B.Sc. thesis: An Analysis of Classic Adversarial Search Techniques in Chinese Dark Chess - Dennis Soemers
Graduated: June 18, 2014
B.Sc. thesis: Tactical Planning Using MCTS in the Game of StarCraft - Lando Kroes
Graduated: June 18, 2014
B.Sc. thesis: Monte Carlo Tree Search in Imperfect Information Games with Chance - Christopher Wittlinger
Graduated: June 21, 2013
B.Sc. thesis: Monte Carlo Tree Search for Simultaneous Move Games: A Case Study in the Game of Tron - Tom Pepels
Graduated: June 22, 2012
B.Sc. thesis: Enhancements for Monte-Carlo Tree Search in Ms Pac-Man - Rik Claessens
Graduated: June 22, 2012
B.Sc. thesis: Mario AI - Gameplay Track Developing a Mario Agent - Cliff Laschet
Graduated: June 22, 2012
B.Sc. thesis: Selection and Play-out Enhancements in MCTS for Tron - Lukas Kang
Graduated: June 22, 2012
B.Sc. thesis: Endgame Detection in Tron - Florian van Dalen
Graduated: June 22, 2012
B.Sc. thesis: A Knowledge-based Approach to Domineering - Gijs-Jan Roelofs
Graduated: February 1, 2012
B.Sc. thesis: Monte Carlo Tree Search in a Modern Board Game Framework - Niek Den Teuling
Graduated: June 29, 2011
B.Sc. thesis: Monte-Carlo Tree Search for the Simultaneous Move Game Tron - Ivo Brauers
Graduated: April 29, 2011
B.Sc. thesis: Monte-Carlo Evaluations in Ms. Pac-Man - Joscha-David Fossel
Graduated: August 27, 2010
B.Sc. thesis: Monte-Carlo Tree Search Applied to the Game of Havannah - Franz Hahn
Graduated: August 27, 2010
B.Sc. thesis: Evaluating Heuristics in the Game Risk: An Artificial Intelligence Perspective - Mandy Tak
Graduated: June 24, 2010
B.Sc. thesis: The Cross-Entropy Method Applied to SameGame - Bart Joosten
Graduated: August 28, 2009
B.Sc. thesis: Creating a Havannah Playing Agent - Jesper Mohnen
Graduated: June 18, 2009
B.Sc. thesis: Using Domain-Dependent Knowledge in Stratego - Jan Stankiewicz
Graduated: June 18, 2009
B.Sc. thesis: Opponent Modeling in Stratego - Laurens van der Blom
Graduated: June 21, 2007
B.Sc. thesis: Map-Adaptive Artificial Intelligence for Video Games - Evert Cuppen
Graduated: June 21, 2007
B.Sc. thesis: Using Monte Carlo Techniques in the Game Ataxx - Pim Nijssen
Graduated: June 21, 2007
B.Sc. thesis: Playing Othello using Monte Carlo - Matthijs Rohs
Graduated: June 21, 2007
B.Sc. thesis: Preference-based Player Modelling for Civilization IV - Frederik Schadd
Graduated: June 21, 2007
B.Sc. thesis: Hierarchical Opponent Models for Real-Time Strategy Games - Antonie Valkenberg
Graduated: June 21, 2007
B.Sc. thesis: Opponent Modelling in World of Warcraft - Quintin Siebers
Graduated: June 22, 2006
B.Sc. thesis: Implementing Inference Rules in the Topic Maps Model - Peter Mertens
Graduated: June 22, 2006
B.Sc. thesis: A Quoridor-playing Agent - Maurice Bergsma
Graduated: June 23, 2005
B.Sc. thesis: Opponent Modeling in Machiavelli - Guus Groeneweg
Graduated: June 23, 2005
B.Sc. thesis: Monte Carlo Machiavelli - Philip Kerbusch
Graduated: June 23, 2005
B.Sc. thesis: Learning Unit Values in Wargus using Temporal Differences - Nyree Lemmens
Graduated: June 23, 2005
B.Sc. thesis: Constructing an Abalone Game-Playing Agent - Ruud Janssen and Jeroen van Onzen (HIO
Arnhem)
Graduated: June 14, 2002
B.Sc. thesis: Plan Recognition in Chess