Games and AI Group
The Games and AI Group of
Maastricht University
is actively engaged in
research on
the domain of intelligent games.
Keywords that characterize the research are: search techniques, opponent modelling, perfect domain knowledge, heuristic domain knowledge, combinatorial games and video games.
Next to research, the Games and AI Group has been involved in organising computer-games related events such as the World Computer Chess Championships, the Computer Olympiad, the Computers and Games (CG) Conferences, and Advances in Computer Games (ACG) Conferences and the IJCAI/ECAI Computer Games Workshops.
News:
-
Dennis Soemers has joined as a PhD student.
-
Eric Piette has joined as a postdoc
researcher.
-
The
proceedings of IEEE CIG 2018 are available
here.
-
Cameron Browne has received an
ERC Consolidator Grant for the Digital
Ludeme Project. He and his team will join
DKE for five years starting mid-2018.
- LetaBot wins the StarCraft AI tournament at
SSCAI 2016 and finishes first in the
SSCAI 2016 mixed division as well.
- Best Student Paper Award for "Enhancements
for Real-Time Monte-Carlo Tree Search in
General Video Game Playing" at IEEE CIG
2016.
- MaastCTS2 wins the
GVG-AI Single Player Plannning Championship
2016. It finishes second at the
GVG-AI Two-Player Plannning Championship
2016.
- LetaBot finishes third at the
2016 IEEE CIG StarCraft AI Competition.
- MaastCTS2 won the
GVG-AI single-player competition at GECCO
2016. MaastCTS2 also participated in the
the
GVG-AI two-player competition at the IEEE
WCCI 2016, where it finished third (out
of 13)
- LetaBot wins the StarCraft AI tournament at
SSCAI 2015
- PhD Defence Hendrik Baier, 16:00h, Tuesday,
November 24, 2015.
- SIKS-DKE Symposium: Monte-Carlo Search Goes General, Tuesday, November
24, 2015.
- Subgoal A* Agent finished first in the
Rectangle track of the
IEEE CIG 2015 Geometry Friends competition.
- SIA wins gold at the
Surakarta tournament at the 2015 Computer
Olympiad.
- MC-LOA wins gold at the
LOA tournament at the 2015 Computer
Olympiad.
- LetaBot wins the StarCraft AI tournament at
SSCAI 2014 and finishes first in the
SSCAI 2014 mixed division as well.
- LetaBot finishes third at the
CIG 2014 StarCraft Competition and third at the
AIIDE Starcraft Competition 2014
-
ECAI Computer Games Workshop 2014.
- PhD. Defence Pim Nijssen, 14:00h, Monday,
December 2, 2013.
- SIKS-DKE Symposium: Monte-Carlo Search is Everywhere, Monday, December 2, 2013.
- MC-LOA wins gold at the
LOA tournament at the 2013 Computer
Olympiad
- SIA wins gold at the
Surakarta tournament at the 2013 Computer
Olympiad
-
Computer Games Workshop at IJCAI 2013.
- The program
Maastricht
won the
Ms. Pacman competition at CIG 2012.
-
Computer Games Workshop at ECAI 2012
- Special issue on
Games and AI in Elsevier's Entertainment
Computing.
- Symposium: Driven
By Search, Tuesday, May 24, 2011.