Ph.D. Theses
- Hendrik Baier
Graduated: November 24, 2015
Ph.D. thesis: Monte-Carlo Tree Search Enhancements for One-Player and Two-Player Domains - Pim Nijssen
Graduated: December 2, 2013
Ph.D. thesis: Monte-Carlo Tree Search for Multi-Player Games - Maarten Schadd
Graduated: May 25, 2011
Ph.D. thesis: Selective Search in Games of Different Complexity - Jahn-Takeshi Saito
Graduated: December 15, 2010
Ph.D. thesis: Solving Difficult Game Positions - Guillaume Chaslot
Graduated: September 30, 2010
Ph.D. thesis: Monte-Carlo Tree Search - Pieter Spronck
Graduated: May 20, 2005
Ph.D. thesis: Adaptive Game AI - Erik van der Werf
Graduated: January 27, 2005
Ph.D. thesis: AI Techniques for the Game of Go - Mark Winands
Graduated: December 1, 2004
Ph.D. thesis: Informed Search in Complex Games - Levente Kocsis
Graduated: December 11, 2003
Ph.D. thesis: Learning Search Decisions - Jeroen Donkers
Graduated: December 5, 2003
Ph.D. thesis: NOSCE HOSTEM: Searching with Opponent Models - Brian Sheppard
Graduated: July 5, 2002
Ph.D. thesis: Towards Perfect Play of Scrabble -
Don Beal
Graduated: June 11, 1999
Ph.D. thesis: The Nature of MINIMAX search - Dennis Breuker
Graduated: October 16, 1998
Ph.D. thesis: Memory versus Search in Games - Victor Allis
Graduated: September 23, 1994
Ph.D. thesis: Searching for Solutions in Games and Artificial Intelligence